DevXUnity-Unpacker Magic Tools  - Designed for the study of large game projects.
There are distributions for platforms: Windows, MAC OS, Android, Unity Editor (2018.1)
 
DevXUnityEditor-GameRecovery 
  
DevX Magic Studio 7.11

 
 

DevX Magic Studio 7.13

 


 

 

Links:

DevXUnity-UnpackerToolsDemoSetup.zip - Windows Installer, required .NET 4.0 (Win.Form UI)
or
DevXUnity-UnpackerToolsDemoArchive.zip - Program archive (without installer), for Windows, required .NET 4.0 (Win.Form UI)

NEW: Best scene preview (with animations)
DevXUnityUnpackerDemo-MAC.zip - MAC OS version (with Unity3D UI)

DevXUnityUnpackerDemo-WIN.zip - Windows version (with Unity3D UI)

DevXUnityUnpackerDemo-Android.apk - Android installer  (with Unity3D UI)

DevXUnityUnpacker-UnityEditor-Demo.unitypackage - Unity Editor 2018.1 version (cross platform)

 

Unpacker-ChangeLog

 

 
Functionality:
- Open game asset files (Win, MAC, Linux / APK, iOS)  
- View scene structures
- View resource content (text, images, sounds, meshes, scripts, scene objects)
- View scripts source code (decompile)
- Preview animations
- Export resources and scripts (convert image asset to PNG, DDS, sound to WAV, export Mesh, animations, decompile assemblies, etc.)
- Generate Unity Project
- Integration with Unity3D Editor (for Unpacker-UnityEditor-Studio (Ext))
 


Make Unity Project (to Unity5.6 fromat)
- scenes (.unity) 
- scripts (C#) 
- models (with animation)
- assets (images, sounds, mesh, font, video etc.)
- resources
- prefabs
- plugins
 
 - Replacing content in Asset
   - replace images
   - replace text 
   - replace binary content
   - change asset header fields
   - replace and view all strings in assembly
 
 
Support Unity3D Asset types:

- Texture2D (support convert to PNG)
- TextAsset
- Mesh (support convert to Obj format)
- AudioClip
- Videop content (avi.)
- Animation (animation, animator, animation clip, animation controller)
- Materials
- Sprite
- Font
- Shader sritp (old Unity)
  and others 

Export model (with animation and materials) to .unitypackage container

Export model to FBX format 

Formats resource file names:
- level *;
- * mainData;
- CustomAssetBundle- *;
- CAB- *;
- BuildPlayer- *;
- * .assets;
- * .sharedAssets
and others

Open Standalone game (Win, MAC, Linux) 

Opening APK files with the ability to view and export the contents of the package.
- * .apk
- * .obb
- * .xapk
Make signed apk (after modification)
- * .apk
- * .obb

Open Unity bundle files with the ability to view and export the contents of the package:
- * .unity3d; 
- * .unity3d.lz4; 
- * .assetbundle; 
- * .bundle; 
- * .bytes

Open WebGL project (by link or local) 

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